A-Capenna Express
SNC · common · Released 2022-10-06
Power
brawl
tier-2Role-player7/19
commander
fringeRole-player3/19
Tier shown as baseline → best-case (in its ideal shell). The score (-8 to 19) is a rank signal derived from tier + kind + atoms; browse by it on the cards page.
Derived from the 7 atoms below.
over
above rate
incremental
minor value alone
synergy
wants support
caps
fixed effect
flexible
multiple modes
narrow
situational
sticky
hard to remove
Commander Bracket
Not yet bracketed (or genuinely unplaceable).
Archetypes
positive:
treasurevehicle-matters
negative:
aggrocombocontrol
Roles
top-end-finishersacrifice-outletmidrange-threat
Risks
requires-crew-or-treasureslow-setuprequires-artifact-density
Mechanics
mech-crewmech-treasure
Typal
synergy:
—
anti:
—
Structural
activated-ability
Rationale
4cmc green Vehicle with a 7/7 body, activated by either Crew 3 or sacrificing a Treasure. It's a signature payoff in Treasure-matters and vehicle-matters shells where activation is trivial. Outside those archetypes, a vanilla 7/7 that can't attack without setup is too slow for aggro/combo and too passive for control.