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A-Dokuchi Silencer

NEO · uncommon · Released 2023-04-04

Tiers

fringe
tier-2
tier-2

Commander Bracket

1Precon2Core3Upgraded4Optimized5cEDH

Archetypes

positive:
ninjadiscard-outletmidrangetempo
negative:

No active conflicts.

Roles

removal-destroyremoval-planeswalkerevasive-threatdiscard-outletninjutsu

Risks

discard-costattack-trigger-onlyonce-per-turn-restrictedconditional-trigger

Mechanics

mech-ward

Typal

synergy:
ninjahuman
anti:

Structural

triggered-abilityactivated-ability

Rationale

A 2cmc 2/1 Ninja with Ninjutsu {1}{B} — when it connects, discard a card to destroy a creature or planeswalker the damaged player controls. It's a solid value threat in ninja typal and tempo shells in Brawl (commander-not-legal), combining evasive pressure with on-hit removal, but the discard cost and attack-trigger gate limit its ceiling versus pure removal spells.

Learnings (3)

  • The 'A-' prefix indicates this is an Arena-specific balance version (digital nerf/buff); the paper version (Dokuchi Silencer) may have different stats or text — always check oracle text for the canonical Arena version when building Brawl decks.

    tagging · claude-sonnet-4-6

  • The removal trigger requires both dealing combat damage AND discarding a card — it is two-part conditional, meaning empty-handed gameplay completely shuts off the removal mode, making hand density critical.

    tagging · claude-sonnet-4-6

  • Ninjutsu's return-to-hand enables replaying ETB/enter synergies but Dokuchi Silencer itself has no ETB, so its value is purely on the combat damage trigger; ninjutsu here primarily serves to sneak it past blockers rather than reset any enter-the-battlefield effect.

    tagging · claude-sonnet-4-6