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A-Dragon's Rage Channeler

MH2 · uncommon · Released 2022-07-07

Power

brawl
tier-1Game-defining15/19
commander
tier-2tier-1Game-defining12/19

Tier shown as baseline → best-case (in its ideal shell). The score (-8 to 19) is a rank signal derived from tier + kind + atoms; browse by it on the cards page.

Derived from the 7 atoms below.

over

above rate

incremental

minor value alone

synergy

wants support

takes over

can take over a game

rigid

one mode

broad

broadly useful

fragile

easily answered

Commander Bracket

Not yet bracketed (or genuinely unplaceable).

Archetypes

positive:
spellslingerprowessdelver-tempo
negative:
ramp-big-manacontrol

Roles

aggressive-creatureself-milldelver-tempo

Risks

requires-noncreature-spell-densityrequires-graveyard-density

Mechanics

Typal

synergy:

anti:

Structural

triggered-abilitystatic-ability

Rationale

1cmc 1/1 human shaman that triggers on noncreature spells to surveil 1, enabling self-mill toward delirium (four card types in graveyard = +2/+0, flying, attacks each combat). Signature aggressive/tempo creature in spellslinger and delver-tempo strategies that fill the graveyard. Conflicts with ramp-big-mana (no payoff) and control (too small, aggressive trigger). Requires high noncreature spell density and graveyard synergy to maximize."