A-Dragon's Rage Channeler
MH2 · uncommon · Released 2022-07-07
Power
brawl
tier-1Game-defining15/19
commander
tier-2→tier-1Game-defining12/19
Tier shown as baseline → best-case (in its ideal shell). The score (-8 to 19) is a rank signal derived from tier + kind + atoms; browse by it on the cards page.
Derived from the 7 atoms below.
over
above rate
incremental
minor value alone
synergy
wants support
takes over
can take over a game
rigid
one mode
broad
broadly useful
fragile
easily answered
Commander Bracket
Not yet bracketed (or genuinely unplaceable).
Archetypes
positive:
spellslingerprowessdelver-tempo
negative:
ramp-big-manacontrol
Roles
aggressive-creatureself-milldelver-tempo
Risks
requires-noncreature-spell-densityrequires-graveyard-density
Mechanics
—
Typal
synergy:
—
anti:
—
Structural
triggered-abilitystatic-ability
Rationale
1cmc 1/1 human shaman that triggers on noncreature spells to surveil 1, enabling self-mill toward delirium (four card types in graveyard = +2/+0, flying, attacks each combat). Signature aggressive/tempo creature in spellslinger and delver-tempo strategies that fill the graveyard. Conflicts with ramp-big-mana (no payoff) and control (too small, aggressive trigger). Requires high noncreature spell density and graveyard synergy to maximize."