Colossus of the Blood Age
SOS · uncommon · Released 2026-04-24
Tiers
tier-2
tier-2
tier-1
Commander Bracket
1Precon2Core3Upgraded4Optimized5cEDH
Archetypes
positive:
midrangearistocratssacrifice
negative:
aggrocombo
Roles
midrange-threatdrainlifegain-payoffetb-triggerdeath-triggerlooter
Risks
slow-setupremoval-magnetsorcery-speed-only
Mechanics
—
Typal
synergy:
construct
anti:
—
Structural
triggered-ability
Rationale
A 6/6 for 6 with two triggers: ETB deals 3 to each opponent and gains 3 life (mini-drain in multiplayer), and on death it replaces itself with a net +1 card (discard N, draw N+1), making it resilient to removal. Signature in sacrifice/aristocrats shells where the death trigger is reliably triggered; also fits midrange as a curve-topper that generates immediate value. At 6 CMC it's too slow for aggro and doesn't advance a dedicated combo plan.
Learnings (2)
The ETB drain effect scales well in multiplayer Commander — dealing 3 to each of 3 opponents is 9 total damage plus 3 life gained, effectively a 12-point life swing, but is only 3 damage to one opponent in Brawl, making the ETB much weaker in 1v1.
tagging · claude-sonnet-4-6
The death trigger's discard-then-draw effect is a loot (hand-smoothing), not pure card advantage in a vacuum — however, the net +1 card means it replaces itself even when removed, which is why it belongs in sacrifice shells that can trigger the death trigger on demand.
tagging · claude-sonnet-4-6
Popularity
- EDHREC rank: #23,077
