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Big Score

SOC · common · Released 2026-04-24

Tiers

tier-2
tier-2
fringe

Commander Bracket

1Precon2Core3Upgraded4Optimized5cEDH

Archetypes

positive:
spellslingertreasurewheels
negative:
aggroburn

Roles

card-drawtreasure-generatordiscard-outletlooter

Risks

discard-costcard-disadvantage

Mechanics

mech-treasure

Typal

synergy:

anti:

Structural

alternative-cost

Rationale

4cmc instant — discard a card as additional cost, then draw 2 and make 2 Treasures. Net effect is neutral on cards (discard 1, draw 2, -1 in hand) but generates 2 Treasures for future mana, making it valuable in Treasure-matters and red spellslinger shells that want both card filtering and mana acceleration. Too slow and card-neutral for aggro or burn, where the discard cost and 4cmc are painful.

Learnings (2)

  • Big Score's net card math is +1 card (discard 1, draw 2) but the real payoff is the 2 Treasure tokens, making it closer to a ritual-plus-loot than a pure draw spell — evaluate it as mana generation first.

    tagging · claude-sonnet-4-6

  • In reanimator or graveyard-matters shells, the forced discard is a feature not a bug, enabling pitching reanimation targets while netting Treasures and a card.

    tagging · claude-sonnet-4-6

Popularity

  • EDHREC rank: #164