Hulk, Bruce Banner
MSC · uncommon · Released 2026-06-26
Power
brawl
tier-2Strong staple
commander
fringeStrong staple
Tier shown as baseline → best-case (in its ideal shell).
Derived from the 7 atoms below.
over
above rate
standalone
meaningful alone
modular
fits anywhere
caps
fixed effect
rigid
one mode
narrow
situational
fragile
easily answered
Commander Bracket
1Precon2Core3Upgraded4Optimized5cEDH
Archetypes
positive:
aggromidrange
negative:
controlcombostax-prison
Roles
aggressive-creaturemidrange-threattop-end-finisherevasive-threat
Risks
pip-heavyremoval-magnet
Mechanics
—
Typal
synergy:
—
anti:
—
Structural
static-ability
Rationale
A 7/4 trampler for 5 mana is an efficient and threatening clock in limited and casual Commander; it demands immediate removal or it ends games quickly. However, in Commander and Brawl it lacks additional text beyond trample — no ETB, no draw, no protection — so it's a solid beater but not a format-defining threat. The double-red pip cost constrains it to mono-red or heavy-red builds.
Learnings (2)
Hulk, Bruce Banner has no activated, triggered, or replacement abilities — just a static trample keyword, making it one of the simpler Legendary Creatures in the Marvel series; its value is entirely in the stat-to-mana ratio.
tagging · claude-sonnet-4-6
At 7/4 trample for 5 mana in red, this compares favorably to vanilla benchmarks in Limited but lacks the resilience or immediate value that Commander staples typically need to justify the slot at higher brackets.
tagging · claude-sonnet-4-6
Popularity
- EDHREC rank: #29,453