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Kraum, Violent Cacophony

OTJ · uncommon · Released 2024-04-19

Tiers

tier-2
tier-2
tier-2

Commander Bracket

1Precon2Core3Upgraded4Optimized5cEDH

Archetypes

positive:
spellslingertempocombo
negative:

No active conflicts.

Roles

repeatable-pure-drawcounter-producerevasive-threatmidrange-threat

Risks

requires-hand-densityonce-per-turn-restricted

Mechanics

Typal

synergy:
zombie
anti:

Structural

triggered-ability

Rationale

Kraum is a 4cmc flying 2/3 that rewards casting a second spell each turn with a +1/+1 counter and a card draw — a strong incremental engine in Izzet spellslinger and tempo shells. As a commander with mech-partner (partner with Tymna and other partners), he enables two-color decks with consistent card advantage. He's a signature spellslinger payoff and fits well in combo shells that naturally cast multiple spells per turn.

Learnings (3)

  • Kraum has the Partner keyword, meaning he can be paired with any other commander that also has Partner — this makes him a popular cEDH partner commander alongside Tymna the Weaver or other black/white partners, enabling 4-color decks.

    tagging · claude-sonnet-4-6

  • The trigger fires on the 'second spell each turn,' not just your own turn — casting spells on opponents' turns (e.g., counterspells, flash threats) can also trigger Kraum during their turns, giving him more draw opportunities than he appears.

    tagging · claude-sonnet-4-6

  • In cEDH contexts, Kraum+Tymna is a classic 'partner pair' because Kraum refuels on turns you cast multiple spells while Tymna draws off combat damage, creating a two-card draw engine in the command zone.

    tagging · claude-sonnet-4-6

Popularity

  • EDHREC rank: #8,507