Skip to content

Krenko's Command

CLU · common · Released 2024-02-23

Power

brawl
fringeFiller
commander
trapFillertrap

Tier shown as baseline → best-case (in its ideal shell).

Derived from the 7 atoms below.

on

on rate

incremental

minor value alone

synergy

wants support

caps

fixed effect

rigid

one mode

narrow

situational

n/a

n/a

Commander Bracket

1Precon2Core3Upgraded4Optimized5cEDH

Archetypes

positive:
tokens-go-widearistocrats
negative:
voltroncontrolcombostax-prison

Roles

token-producer

Risks

requires-tribe-densitywin-more

Mechanics

Typal

synergy:
goblin
anti:

Structural

Rationale

2cmc sorcery that creates two 1/1 red Goblin tokens — a clean, fair rate but entirely rigid (sorcery-speed, single-mode, no additional text). Signature in Goblin tribal and tokens-go-wide shells where the bodies feed lords, sacrifice outlets, or anthem effects; weak in formats where individual card quality matters more than cheap token generation. Caps immediately at two bodies with no scaling ceiling.

Learnings (2)

  • Krenko's Command is functionally identical to Dragon Fodder — two 1/1 red Goblin tokens for {1}{R} sorcery — making them freely interchangeable in the same shell and often both included for redundancy.

    tagging · claude-sonnet-4-6

  • In Krenko, Mob Boss EDH builds this card specifically doubles Krenko's tap-trigger count (more Goblins = more tokens next activation), making it subtly stronger than it looks in that shell vs. generic tokens-go-wide.

    tagging · claude-sonnet-4-6

Popularity

  • EDHREC rank: #2,076