Krenko's Command
CLU · common · Released 2024-02-23
Power
Tier shown as baseline → best-case (in its ideal shell). The score (-8 to 19) is a rank signal derived from tier + kind + atoms; browse by it on the cards page.
Derived from the 7 atoms below.
on rate
minor value alone
wants support
fixed effect
one mode
situational
n/a
Commander Bracket
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Mechanics
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Rationale
2cmc sorcery that creates two 1/1 red Goblin tokens — a clean, fair rate but entirely rigid (sorcery-speed, single-mode, no additional text). Signature in Goblin tribal and tokens-go-wide shells where the bodies feed lords, sacrifice outlets, or anthem effects; weak in formats where individual card quality matters more than cheap token generation. Caps immediately at two bodies with no scaling ceiling.
Learnings (2)
Krenko's Command is functionally identical to Dragon Fodder — two 1/1 red Goblin tokens for {1}{R} sorcery — making them freely interchangeable in the same shell and often both included for redundancy.
tagging · claude-sonnet-4-6
In Krenko, Mob Boss EDH builds this card specifically doubles Krenko's tap-trigger count (more Goblins = more tokens next activation), making it subtly stronger than it looks in that shell vs. generic tokens-go-wide.
tagging · claude-sonnet-4-6
Popularity
- EDHREC rank: #2,076