Rhino, Terrible Trampler
MSC · rare · Released 2026-06-26
Power
Tier shown as baseline → best-case (in its ideal shell).
Derived from the 7 atoms below.
above rate
meaningful alone
wants support
scales up
one mode
broadly useful
easily answered
Commander Bracket
Archetypes
Roles
Risks
Mechanics
—
Typal
—
Structural
Rationale
6cmc 7/6 trample legendary that ETBs to destroy a target artifact or land and spreads three +1/+1 counters with trample to up to three other creatures — a combined threat, removal piece, and combat anthem. Fits best in green midrange and counter-synergy shells as a top-end finisher with immediate board impact; the land destruction ETB is notable but attached to a vanilla-sorcery-speed creature at 6 mana, keeping it out of stax territory and squarely in [2,3] brackets.
Learnings (3)
The ETB can target a land, making Rhino one of the rare non-stax creatures that incidentally answers problematic utility lands (e.g., Cabal Coffers, Field of the Dead) in green without a dedicated removal spell.
tagging · claude-sonnet-4-6
Distributing trample counters to up to three OTHER creatures means Rhino itself contributes very little in a board-empty state — the ETB counter mode is strictly a go-wide payoff, not a Voltron buff for itself.
tagging · claude-sonnet-4-6
As a Legendary Creature with a Human subtype, Rhino can serve as a Brawl commander in green, giving access to a midrange plan with incidental land/artifact hate and a pump anthem — a niche but functional build-around.
tagging · claude-sonnet-4-6
Popularity
- EDHREC rank: #30,830