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Scapeshift

M19 · mythic · Released 2018-07-13

Tiers

tier-1
tier-2
fringe

Commander Bracket

1Precon2Core3Upgraded4Optimized5cEDH

Archetypes

positive:
lands-mattercomboramp-big-mana
negative:
aggrotempo

Roles

ramp-spelltutor-landsacrifice-outletcombo-piecelandfall-payoff

Risks

sacrifice-costslow-setuprequires-land-in-handsorcery-speed-only

Mechanics

Typal

synergy:

anti:

Structural

Rationale

Scapeshift is a 4cmc sorcery that sacrifices any number of lands and replaces them with up to that many lands from your library — functioning as both a mass land-tutor and a landfall engine trigger. Its signature home is combo (Valakut, the Molten Pinnacle / Field of the Dead instant-win lines) and lands-matter shells where fetching specific dual/utility lands closes the game. Too slow and sacrifices resources for aggro/tempo.

Learnings (3)

  • Scapeshift's primary competitive use is a one-shot kill with Valakut, the Molten Pinnacle: sacrificing 7+ lands and fetching 6+ Mountains triggers enough Valakut triggers to kill an opponent at 40 life in Commander with 2-3 opponents simultaneously.

    tagging · claude-sonnet-4-6

  • The lands enter tapped, so Scapeshift does not provide immediate mana acceleration on the turn it's cast — its value is tutoring specific lands (Valakut, Field of the Dead, Dark Depths + Thespian's Stage) rather than raw mana production.

    tagging · claude-sonnet-4-6

  • In multiplayer Commander, Scapeshift can target all opponents simultaneously with Valakut triggers if you have enough lands, making it a genuine instant-win combo rather than just a value piece.

    tagging · claude-sonnet-4-6

Popularity

  • EDHREC rank: #1,245

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