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Vorinclex

MOM · mythic · Released 2023-04-21

Power

brawl
tier-1Game-defining17/19
commander
tier-1Game-defining17/19

Tier shown as baseline → best-case (in its ideal shell). The score (-8 to 19) is a rank signal derived from tier + kind + atoms; browse by it on the cards page.

Derived from the 7 atoms below.

over

above rate

standalone

meaningful alone

synergy

wants support

takes over

can take over a game

flexible

multiple modes

broad

broadly useful

fragile

easily answered

Commander Bracket

1Precon2Core3Upgraded4Optimized5cEDH

Archetypes

positive:
ramp-big-manamidrangereanimatorself-millplus-one-counters
negative:
aggroburnstorm

Roles

ramp-spelltutor-landtop-end-finisherreanimatormill-payoffcounter-produceretb-triggerfightmidrange-threatevasive-threat

Risks

slow-setupremoval-magnetpip-heavy

Mechanics

mech-saga

Typal

synergy:

anti:

Structural

triggered-abilityactivated-abilitystatic-ability

Rationale

Vorinclex is a 6/6 reach+trample creature that grabs two Forests on ETB (immediate ramp/card advantage) and can transform at sorcery speed into The Grand Evolution Saga: Chapter I mills 10 and reanimates up to two creatures, Chapter II distributes 7 +1/+1 counters, Chapter III grants a mass fight ability to your board, then flips back to Vorinclex — creating an engine loop. The combined package is a self-contained midrange finisher, reanimator enabler, and counter engine that takes over games when unanswered.

Learnings (3)

  • The transform activation costs {6}{G}{G} and is sorcery-speed only, meaning Vorinclex must survive a full turn cycle before you can flip it — plan accordingly with haste enablers or protection.

    tagging · claude-sonnet-4-6

  • The Grand Evolution's Chapter III fight ability is a mass removal tool (each creature you control can pay {1} to fight), meaning a wide board with the Saga can wipe an opponent's field in one activation window.

    tagging · claude-sonnet-4-6

  • Because Chapter III exiles the Saga and returns it front-face-up, this creates a repeating loop: Vorinclex → Saga → Vorinclex → Saga every few turns if not answered, generating continuous ramp, reanimation, and counters.

    tagging · claude-sonnet-4-6

Popularity

  • EDHREC rank: #3,208