Witch-king of Angmar
LTR · mythic · Released 2023-06-23
Power
Tier shown as baseline → best-case (in its ideal shell). The score (-8 to 19) is a rank signal derived from tier + kind + atoms; browse by it on the cards page.
Derived from the 7 atoms below.
above rate
minor value alone
fits anywhere
scales up
multiple modes
broadly useful
hard to remove
Commander Bracket
Archetypes
Roles
Risks
Mechanics
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Typal
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Structural
Rationale
5cmc 5/3 flying legendary wraith that tempts the Ring and forces each opponent to sacrifice a creature that dealt combat damage to you this turn — a defensive edict engine with an on-demand indestructible mode via discard. Signature in black control and sacrifice shells that want resilient flyers and forced-sac effects; the "sacrifices a creature of their choice" clause and combat-damage trigger requirement limit its reliability in non-combat-heavy metas. Actively conflicts with aggro (you want to deal damage, not receive it) and tokens-go-wide strategies that flood the board and can cherry-pick expendable tokens to sacrifice.
Learnings (3)
The sacrifice trigger fires only on creatures that dealt combat damage to you this turn, so opponents can sacrifice any one of those creatures — not necessarily their best creature; they retain full choice among the eligible attackers.
tagging · claude-sonnet-4-6
The indestructible activation requires discarding a card at instant speed, which can blank targeted removal at minimal tempo loss but creates card disadvantage; in hand-hungry shells this cost compounds quickly.
tagging · claude-sonnet-4-6
In multiplayer Commander, the edict effect hits each opponent who attacked you, but each sacrifices only one creature among those that dealt damage — making it weaker against single, wide attacks from one opponent and stronger when multiple opponents pile in.
tagging · claude-sonnet-4-6
Popularity
- EDHREC rank: #2,764