Art by Douglas ShulerDecklist
Creatures (29)
Instants (12)
Enchantments (7)
Artifacts (8)
Planeswalkers (1)
Lands (37)
Deck Guide
Why Play This Deck
Temmet, Naktamun's Will transforms Zombie typal into a card advantage engine that scales exponentially. Every attack triggers a loot effect that pumps your entire Zombie army, creating a snowball effect where drawing cards makes your threats bigger while filtering your hand. The deck leverages powerful Zombie synergies like Wayward Servant and Corpse Knight to drain opponents while building an overwhelming board presence. Unlike traditional aggro strategies, this deck maintains gas through Temmet's built-in card selection and converts discarded cards into new threats via Cryptbreaker, making it resilient to removal while threatening lethal damage by turn 6-7.
Play Summary
Deploy early Zombie threats and enablers like Cryptbreaker and Wayward Servant in turns 1-3. Cast Temmet on turn 4, then immediately begin attacking to trigger card draw and pump effects. Each attack with Temmet draws a card and gives all Zombies +1/+1, while cards like Wayward Servant drain opponents for each Zombie that enters. Token producers like God-Eternal Oketra and Necroduality multiply your threats, while Kindred Discovery turns every Zombie into a card draw engine. Dark Ritual enables explosive early turns, while Herald's Horn reduces costs and provides card selection. Win through overwhelming combat damage or incremental drain effects by turn 6-7.
Key Synergies
Temmet's attack trigger draws a card and pumps all Zombies, then discards fuel Cryptbreaker to create more Zombie tokens. Each new Zombie triggers Wayward Servant for drain, creating a perfect loop of card advantage, board development, and life pressure.
Setting Roaming Throne to Zombie type doubles Temmet's draw-pump trigger on each attack, while Kindred Discovery provides additional card draw whenever Zombies enter or attack. This creates explosive turns with massive card advantage and board pumps.
Necroduality creates token copies of every Zombie you cast, while Oketra generates 4/4 Zombie Warriors from creature spells. Corpse Knight drains opponents for each creature entering, turning every spell into multiple drain triggers.
Dark Ritual enables explosive early turns, Herald's Horn reduces Zombie costs while providing card selection, and Champion grows larger with each Zombie entering. This combination creates powerful tempo swings in the early game.
The Meathook Massacre and Zulaport Cutthroat both trigger when creatures die, while Ashnod's Altar provides a sacrifice outlet for mana and death triggers. This creates a powerful aristocrats subtheme that punishes opponents even when your board is threatened.
Opening Hand
Prioritize hands with 2-3 lands, early Zombie threats (Cryptbreaker, Wayward Servant, Champion of the Perished), and either ramp (Arcane Signet, Dark Ritual) or card selection (Brainstorm). Avoid hands without early plays or those requiring Temmet to function. Ideal openers include turn 1 Cryptbreaker into turn 2 Wayward Servant, setting up turn 4 Temmet with immediate payoffs. Dark Ritual hands can enable explosive starts like turn 2 Temmet or turn 1 Herald's Horn. Mulligan hands with only expensive spells or insufficient mana sources, as the deck needs to establish board presence before Temmet arrives to maximize the draw-pump synergy.
Mana Curve
62non-land cards · mana value distribution






























































































